VR places users in an imaginary or re-replicated world (such as a game, movie, or flight simulation), or simulates the real world (such as watching live sports). The major hardware players in the VR space are Oculus, Sony (PlayStation VR) and HTC (Vive). AR is the addition of a digital imaginary world to the real world, with major hardware including Microsoft (HoloLens), Google (Google Glass) and Magic Leap.
The global market for Automotive Augmented Reality and Virtual Reality was estimated to be worth US$ 2285 million in 2023 and is forecast to a readjusted size of US$ 5264.8 million by 2030 with a CAGR of 12.4% during the forecast period 2024-2030
Automotive is a key driver of this industry. According to data from the World Automobile Organization (OICA), global automobile production and sales in 2017 reached their peak in the past 10 years, at 97.3 million and 95.89 million respectively. In 2018, the global economic expansion ended, and the global auto market declined as a whole. In 2022, there will wear units 81.6 million vehicles in the world. At present, more than 90% of the world's automobiles are concentrated in the three continents of Asia, Europe and North America, of which Asia automobile production accounts for 56% of the world, Europe accounts for 20%, and North America accounts for 16%. The world major automobile producing countries include China, the United States, Japan, South Korea, Germany, India, Mexico, and other countries; among them, China is the largest automobile producing country in the world, accounting for about 32%. Japan is the world's largest car exporter, exporting more than 3.5 million vehicles in 2022.
Global Leading Market Research Publisher QYResearch announces the release of its latest report “Automotive Augmented Reality and Virtual Reality - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030”. Based on current situation and impact historical analysis (2019-2023) and forecast calculations (2024-2030), this report provides a comprehensive analysis of the global Automotive Augmented Reality and Virtual Reality market, including market size, share, demand, industry development status, and forecasts for the next few years.
The report provides advanced statistics and information on global market conditions and studies the strategic patterns adopted by renowned players across the globe. As the market is constantly changing, the report explores competition, supply and demand trends, as well as the key factors that contribute to its changing demands across many markets.
This information will help stakeholders make informed decisions and develop effective strategies for growth. The report's analysis of the restraints in the market is crucial for strategic planning as it helps stakeholders understand the challenges that could hinder growth. This information will enable stakeholders to devise effective strategies to overcome these challenges and capitalize on the opportunities presented by the growing market. Furthermore, the report incorporates the opinions of market experts to provide valuable insights into the market's dynamics. This information will help stakeholders gain a better understanding of the market and make informed decisions.
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Global Automotive Augmented Reality and Virtual Reality Market: Driven factors and Restrictions factors
The research report encompasses a comprehensive analysis of the factors that affect the growth of the market. It includes an evaluation of trends, restraints, and drivers that influence the market positively or negatively. The report also outlines the potential impact of different segments and applications on the market in the future. The information presented is based on historical milestones and current trends, providing a detailed analysis of the production volume for each type from 2019 to 2030, as well as the production volume by region during the same period.
The report provides a detailed analysis of the market size, growth potential, and key trends for each segment. Through detailed analysis, industry players can identify profit opportunities, develop strategies for specific customer segments, and allocate resources effectively.
The Automotive Augmented Reality and Virtual Reality market is segmented as below:
By Company
Continental
HARMAN International
Microsoft
Visteon
Volkswagen
HTC
NVIDIA
Unity
AutoVRse
Bosch
DENSO
Segment by Type
AR
VR
Segment by Application
Passenger Vehicle
Commercial Vehicle
Each chapter of the report provides detailed information for readers to further understand the Automotive Augmented Reality and Virtual Reality market:
Chapter 1: Automotive Augmented Reality and Virtual Reality Market Product Definition, Product Types, Sales Volume and Revenue analysis of Each Type in North America, Europe, Asia-Pacific, Latin America, Middle East and Africa from 2019 to 2024.
Chapter 2: Manufacturer Competition Status, including Sales and Revenue comparison, Manufacturers’ commercial date of Household Hazardous Waste Disposal, product type offered by each manufacturer, Mergers & Acquisitions activities, Expansion activities occurred in the Automotive Augmented Reality and Virtual Reality industry.
Chapter 3: Automotive Augmented Reality and Virtual Reality Market Historical (2019-2023) and forecast (2024-2030) sales and revenue analysis of Automotive Augmented Reality and Virtual Reality in North America, Europe, Asia-Pacific, Latin America, Middle East and Africa.
Chapter 4: Automotive Augmented Reality and Virtual Reality Product Application, Volume and Revenue analysis of Each Application in North America, Europe, Asia-Pacific, Latin America, Middle East and Africa from 2019 to 2024.
Chapter 5 to 9: Automotive Augmented Reality and Virtual Reality Country Level analysis of North America, Europe, Asia-Pacific, Latin America, Middle East and Africa, including volume and revenue analysis.
Chapter 10: Manufacturers’ Outline, covering company’s basic information like headquarter, contact information, major business, Automotive Augmented Reality and Virtual Reality introduction, etc. Automotive Augmented Reality and Virtual Reality Sales, Revenue, Price and Gross Margin of each company as well as Recent Development are also contained in this part.
Chapter 11: Industry Chain, including raw materials, manufacturing cost, are covered. In addition, market opportunities and challenges are emphasized as well in the chapter.
Chapter 12: Market Channel, Distributors and Customers are listed.
Chapter 13: QYResearch’s Conclusions of Automotive Augmented Reality and Virtual Reality market based on comprehensive survey.
Chapter 14: Methodology and Data Sources.
Table of Contents
1 Automotive Augmented Reality and Virtual Reality Market Overview
1.1Automotive Augmented Reality and Virtual Reality Product Overview
1.2 Automotive Augmented Reality and Virtual Reality Market by Type
1.3 Global Automotive Augmented Reality and Virtual Reality Market Size by Type
1.3.1 Global Automotive Augmented Reality and Virtual Reality Market Size Overview by Type (2019-2030)
1.3.2 Global Automotive Augmented Reality and Virtual Reality Historic Market Size Review by Type (2019-2024)
1.3.3 Global Automotive Augmented Reality and Virtual Reality Forecasted Market Size by Type (2025-2030)
1.4 Key Regions Market Size by Type
1.4.1 North America Automotive Augmented Reality and Virtual Reality Sales Breakdown by Type (2019-2024)
1.4.2 Europe Automotive Augmented Reality and Virtual Reality Sales Breakdown by Type (2019-2024)
1.4.3 Asia-Pacific Automotive Augmented Reality and Virtual Reality Sales Breakdown by Type (2019-2024)
1.4.4 Latin America Automotive Augmented Reality and Virtual Reality Sales Breakdown by Type (2019-2024)
1.4.5 Middle East and Africa Automotive Augmented Reality and Virtual Reality Sales Breakdown by Type (2019-2024)
2 Automotive Augmented Reality and Virtual Reality Market Competition by Company
2.1 Global Top Players by Automotive Augmented Reality and Virtual Reality Sales (2019-2024)
2.2 Global Top Players by Automotive Augmented Reality and Virtual Reality Revenue (2019-2024)
2.3 Global Top Players by Automotive Augmented Reality and Virtual Reality Price (2019-2024)
2.4 Global Top Manufacturers Automotive Augmented Reality and Virtual Reality Manufacturing Base Distribution, Sales Area, Product Type
2.5 Automotive Augmented Reality and Virtual Reality Market Competitive Situation and Trends
2.5.1 Automotive Augmented Reality and Virtual Reality Market Concentration Rate (2019-2024)
2.5.2 Global 5 and 10 Largest Manufacturers by Automotive Augmented Reality and Virtual Reality Sales and Revenue in 2023
2.6 Global Top Manufacturers by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Automotive Augmented Reality and Virtual Reality as of 2023)
2.7 Date of Key Manufacturers Enter into Automotive Augmented Reality and Virtual Reality Market
2.8 Key Manufacturers Automotive Augmented Reality and Virtual Reality Product Offered
2.9 Mergers & Acquisitions, Expansion
...
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